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feng3d
feng3d
LookAtController3D
Class LookAtController3D
Hierarchy
Controller3D
LookAtController3D
HoverController3D
Index
Constructors
constructor
Properties
_look
At
Object
_look
At
Position
_origin
_pos
_target
Object
_up
Axis
Accessors
look
At
Object
look
At
Position
target
Object
up
Axis
Methods
update
Constructors
constructor
new
Look
At
Controller3D
(
target
?:
Node3D
, lookAtObject
?:
Node3D
)
:
LookAtController3D
Parameters
Optional
target:
Node3D
Optional
lookAtObject:
Node3D
Returns
LookAtController3D
Properties
Protected
_look
At
Object
_look
At
Object
:
Node3D
Protected
_look
At
Position
_look
At
Position
:
Vector3
Protected
_origin
_origin
:
Vector3
= ...
Protected
_pos
_pos
:
Vector3
= ...
Protected
_target
Object
_target
Object
:
Node3D
控制对象
Protected
_up
Axis
_up
Axis
:
Vector3
= Vector3.Y_AXIS
Accessors
look
At
Object
get
lookAtObject
(
)
:
Node3D
Returns
Node3D
set
lookAtObject
(
value
:
Node3D
)
:
void
Parameters
value:
Node3D
Returns
void
look
At
Position
get
lookAtPosition
(
)
:
Vector3
Returns
Vector3
set
lookAtPosition
(
val
:
Vector3
)
:
void
Parameters
val:
Vector3
Returns
void
target
Object
get
targetObject
(
)
:
Node3D
Returns
Node3D
set
targetObject
(
val
:
Node3D
)
:
void
Parameters
val:
Node3D
Returns
void
up
Axis
get
upAxis
(
)
:
Vector3
Returns
Vector3
set
upAxis
(
upAxis
:
Vector3
)
:
void
Parameters
upAxis:
Vector3
Returns
void
Methods
update
update
(
_interpolate
?:
boolean
)
:
void
手动应用更新到目标3D对象
Parameters
_interpolate:
boolean
= true
Returns
void
Settings
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Modules
feng3d
Look
At
Controller3D
constructor
_look
At
Object
_look
At
Position
_origin
_pos
_target
Object
_up
Axis
look
At
Object
look
At
Position
target
Object
up
Axis
update
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控制对象