Enumeration ParticleSystemRenderMode

Enumeration Members

Billboard: 0

Render particles as billboards facing the active camera. (Default)

HorizontalBillboard: 2

Render particles as billboards always facing up along the y-Axis.

Mesh: 4

Render particles as meshes.

None: 5

Do not render particles.

Stretch: 1

Stretch particles in the direction of motion.

VerticalBillboard: 3

Render particles as billboards always facing the player, but not pitching along the x-Axis.

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