This enum controls the mode under which the sprite will interact with the masking system.
Sprites by default do not interact with masks SpriteMaskInteraction.None. A sprite can also be setup to be visible in presence of one or more masks SpriteMaskInteraction.VisibleInsideMask or to be visible on areas where no masks are present SpriteMaskInteraction.VisibleOutsideMask.
This enum controls the mode under which the sprite will interact with the masking system.
Sprites by default do not interact with masks SpriteMaskInteraction.None. A sprite can also be setup to be visible in presence of one or more masks SpriteMaskInteraction.VisibleInsideMask or to be visible on areas where no masks are present SpriteMaskInteraction.VisibleOutsideMask.