Interface PrimitiveNode3D

原始游戏对象,可以通过Node3D.createPrimitive进行创建。

Hierarchy

  • PrimitiveNode3D

Properties

Camera3D: Node3D
Canvas: Node3D
Capsule: Node3D
Circle: Node3D
Cone: Node3D
Cube: Node3D
Cylinder: Node3D
Directional light: Node3D
Icosahedron: Node3D
Lathe: Node3D
Octahedron: Node3D
Particle System: Node3D
Plane: Node3D
Point Light: Node3D
Quad: Node3D
Ring: Node3D
Segment: Node3D
Sphere: Node3D
Spot Light: Node3D
Terrain: Node3D
Tetrahedron: Node3D
Torus: Node3D
TorusKnot: Node3D
Water3D: Node3D

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