Class ParticlesAlphaBlendedPremultiplyUniforms

UnityShader "Particles/Alpha Blended Premultiply"

Hierarchy

  • ParticlesAlphaBlendedPremultiplyUniforms

Constructors

Properties

_MainTex: Texture2D<Texture2DEventMap> = Texture2D.defaultParticle

粒子贴图

_MainTex_ST: Vector4 = ...

粒子贴图使用的UV变换

__class__: "ParticlesAlphaBlendedPremultiplyUniforms"
u_softParticlesFactor: number = 1.0

Todo

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