纹理类型 A GLenum specifying the binding point (target). Possible values:
TEXTURE_2D
TEXTURE_CUBE_MAP
TEXTURE_3D
TEXTURE_2D_ARRAY
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindTexture
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纹理类型 A GLenum specifying the binding point (target). Possible values:
TEXTURE_2D
gl.TEXTURE_2D: A two-dimensional texture.TEXTURE_CUBE_MAP
gl.TEXTURE_CUBE_MAP: A cube-mapped texture.TEXTURE_3D
using a WebGL 2 context gl.TEXTURE_3D: A three-dimensional texture.TEXTURE_2D_ARRAY
using a WebGL 2 context gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.See
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindTexture